• Mods for tanks caused damage. What does the mod look like in battle?

    03.11.2023

    Description:

    The developers have already built a couple of mod features into the game, for example: a smart mini-map from XVM and a reload timer, but they haven’t gotten around to the damage counter yet. And a lot of tankers want to have this mod, because knowing the amount of damage dealt immediately in battle is very convenient. Until this is done, there are several mods that allow you to add a damage counter to the game:

    • XVM mod for WOT
    • simple damage counter working without XVM for 0.9.15.1

    It is the second option that will be presented here. After all, the first option may not be suitable for everyone, since in addition to the damage counter mod itself, it also installs a package of others, such as: a smart mini-map, a light indicator, modified vehicle markers and other goodies that, although you can disable them, will still be present drop your FPS a bit. And why install something that you won’t use if you can install the required mod separately.

    The damage counter that works without XVM will not affect FPS in any way and with its installation you will not receive unnecessary modifications. Some versions of the damage log have a number with a minus (-1285) - this is an indicator of the average damage of the current tank on the server and it is used to calculate your effectiveness rating in battle, which you can immediately see. It will be presented in 4 versions:

    The first option, when you press ALT, will show you a detailed hit log. For lovers of minimalism, there is a very simple damage log that displays only the total amount of damage per battle:

    Turquoise:

    If you have a weak PC or simply don’t like the XVM mod, but want to have a damage counter in your game, be sure to install this mod for yourself.

    New damage counter for WOT 0.9.15.1.

    Despite the large selection of counters, we decided to add a completely new version of it, which, in addition to the damage caused, will also display the nicknames of those you killed, as well as the number of penetrations. It looks quite minimalistic and stylish. Does not affect FPS in any way and is compatible with other mods.

    It is located in the upper left corner and has an excellent settings file with which you can customize it for yourself: change the text color, completely change the information displayed, and so on.

    Mod setup:

    The mod settings file can be found here: World_of_Tanks\res_mods\0.9.15.1\scripts\client\mods\HitlogAnnouncer.json.

    Damage dealt + damage blocked:

    Some time ago we added a counter for damage dealt and blocked, but then we removed it, because this is a slightly different mod. But after reading your comments, we decided to bring it back and support it with every update. It will display on the screen, in the upper left corner, above the ears, the amount of damage dealt and blocked by the player. It looks like this:

    The mod is configured here: WOT\res_mods\configs\DamageLog\.

    • Blocked.cfg - is responsible for displaying blocked damage;
    • Damaged.cfg - is responsible for displaying the damage caused;

    Installation:

    Copy the scripts folder to WOT/res_mods/0.9.15.1/.

    If after installing the mod you do not see the damage counter, change its location?

    1. Open the file WOT\res_mods\0.9.15.1\scripts\client\gui\mods\MultiHitLog\ZMHL_MOJ.json.
    2. Find the line "WindowKeyList":[ and further ("xAlign": "Normal", "x": 220 are the X coordinates, a little further in the same line "yAlign": "Normal","y": 9, - Y coordinates. There can be several such lines with coordinates.
    3. Change them as you need and save the changes.
    4. Re-enter the game.

    The developers have already used several features of this mod in the game, for example: a reload timer or an improved mini-map from XVM, but adding a damage counter is not yet a priority task. Many tankers want to have this modification, as it is very convenient to know how much damage they managed to inflict during the battle, especially when performing various tasks. Until this is implemented, several effective modifications have been created that allow you to add a damage counter to the combat interface - this is the XVM mod for WOT and a regular damage counter that functions without XVM. It is the last option that we will consider, since the first option does not suit everyone, since in addition to the required modification it adds a set of other various additions, such as: a light indicator, improved markers, a mini-map and other interesting goodies, although it is possible to disable them , but they will still affect the quality of the FPS. Accordingly, there is no point in installing those modifications that you do not plan to use at all, especially if it is possible to install one required modification.

    The damage counter, which functions without XVM, does not affect FPS at all and with its addition, you will not receive any other additions. Some versions of the damage log have a minus number (-1400) - this displays the average performance of the current equipment on the server and is used to determine your rating in battle, which you can immediately see. It will be presented in four versions:

    The first version, when you press ALT, shows a detailed hit log. For fans of minimalism, there is a very easy damage log that only shows the total amount of damage dealt during the battle.

    If you have a weak computer or simply don’t like the XVM mod, but still want to have a damage counter in battle, then feel free to install this modification for yourself.

    New modification of the damage counter for WOT 0.9.15.0.1.

    Despite the solid selection of different counters, we decided to present a completely updated version, which, in addition to the damage caused, will also show the names of those you destroyed, as well as the number of accurate shots. It is displayed quite minimalistically and neatly. At the same time, it does not affect the FPS at all and is completely compatible with other modifications.

    It is installed in the upper left corner and has an excellent settings file, with which you can make the necessary changes, thereby adjusting it completely to your needs.

    Setting up the mod

    The configuration file can be found in res_mods\0.9.15.0.1\scripts\client\mods\HitlogAnnouncer.json.

    We also decided, at the request of players, to return the extended hit log for WOT 0.9.15.0.1.

    Blocked + damage dealt.

    Several updates ago, we already added a counter for damage dealt and blocked, but after a while we decided to remove it, considering it a slightly different modification. But with the advent of personal combat missions, many players needed this modification. It shows on the screen, in the upper left corner, the amount of damage blocked and dealt.

    It is also possible to further configure it in the res_mods\configs\DamageLog.

    If suddenly after the installation the counter is not observed, then adjust its location in the file res_mods\0.9.15.0.1\scripts\client\mods\MultiHitLog\CONFIG.json.

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    • Update date: 12 Feb 2019
    • Tested on patch: 1.4.0.1
    • NooBooL
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    • Average rating: 0
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    Latest update information: Update for 1.4.0.1

    Important: In mid-summer 2019, a new patch will be released and the installation folder for mods will change; now they need to be installed in the WOT/res_mods/1.5.1/ and WOT/mods/1.5.1/ folders. Most of the mods are working, just move them to the 1.5.1 folder, if one of the mods still doesn’t work, wait for it to be adapted on our website.

    Previously, the damage logs were strictly tied to XVM, but mods are constantly evolving, and NooBooL created a modification that works completely autonomously and provides the player with a lot of information about the damage dealt.

    Description of the extended damage log without XVM for 1.5.1.1

    The mod has four main features:

    • the log works without reference to the Deer Measuring Device (XVM);
    • the window can be moved to any point on the screen;
    • added a panel with information about the hit points of each enemy;
    • detail of every shot.

    Why is the mod even made and what does it do? Now, after each shot, information about the amount of damage dealt will appear at the top of the screen. Thanks to this, you will be able to evaluate your contribution to the victory directly in battle and see the total damage inflicted on each individual tank.

    If desired, the log can be configured; to do this, open the mod_HitlogAnnouncer.json configuration file. It is located in the scriptsclientguimods folder. For example, there you can disable the display of enemy HP in a separate window (it seems to me that a number of users do not really need such information).

    In addition to the damage log, the mod displays other information on the screen. After installation, a block will appear in the game interface with data on the hit points of each enemy tank. This block can also be moved around the screen:

    This damage log, due to its quality, is included in most popular modpacks; you can find it both in and in the modpack with cheating mods.

    How is the extended damage log set for 1.5.1.1?

    • Extract the configs folder to /World_of_Tanks/mods/. The rest of the archive contents are copied to /World_of_Tanks/mods/[patch number].

    XVM: eXtended Visualization Mod is the most popular mod for World of Tanks.
    The number of active users of the mod totals more than 3,700,000 people around the world, and this number is growing every minute.

    XVM is a completely free and open source mod. Everyone can take part in the development!

    Since creation XVM is actively developing, and daily painstaking development constantly brings many opportunities. Here are some of them:

    Markers above tanks in XVM are easily customizable

    Markers above tanks (sometimes called OverTargetMarkers) in XVM are very easy to customize:

    A wide range of settings, support for HTML and CSS in text fields, an extensive selection of pre-installed style and data macros - all these features will allow you to make your own marker settings as informative and convenient as possible for you.

    Example of setting up a damage log

    Log of damage caused (HitLog)

    Real-time damage log is probably one of the most popular modification features. Almost from the very moment the game World of Tanks appeared, users have been asking for this opportunity. Now, thanks to XVM, it becomes available to everyone.

    Possibilities for fine-tuning using a set of macros and HTML support allow you to design the log in a unique style that suits you.

    Try it and see for yourself :)

    Examples of custom “light bulbs” for World of Tanks

    Replacing the World of Tanks “light bulb” (sixth sense skill)

    With XVM, you can easily replace the default Sixth Sense skill light bulb image with a more appropriate and attractive icon.

    This feature will be especially useful for those who often do not notice the standard option due to insufficient brightness and not the most convenient position in the interface.

    The adding process is extremely simple: to use your own “light bulb” image, you just need to place it in the following path:

    Res_mods/mods/shared_resources/xvm/res/SixthSense.png

    Please note that the file must be in PNG format and have the specified name.

    Example of the player bar and loading screen in XVM. Custom configurations.

    Customizable player panels, stats table and loading screen

    The battle loading screen is one of the most important parts of the interface, allowing you to assess the situation of the upcoming battle and come up with an action plan before the start of the round.

    XVM allows you to expand the information content and usefulness of the loading screen: each user can add a display of player statistics, which will allow you to most accurately assess the balance of forces and make the right decision at the beginning of the battle.

    You can also display information about player statistics in the combat lists of players: in the so-called “ears” (side panels) and in the combat statistics table (Tab). For added convenience, all statistics values, as well as player nicknames and vehicle names, can be colored using your own customizable color gradations.

    Due to the ability to obtain player statistics directly during battle, the XVM statistics module is also commonly known as " reindeer surveyor», « Olenometer», « user», « user meter», « number gauge" We strongly recommend that you do not use these names when communicating about modifications, and please use the correct name: XVM. This will help avoid confusion and misleading novice users.

    Icons of clans and players

    With XVM you can not only use images in HTML-enabled text fields, but also assign custom icons to specific clans and/or players.

    For example, this way you can mark friends, clans of allies, opponents, or the most famous clans of the game. Using icons is very simple: you don’t even need to use the configuration editor to do this.

    It is enough to place an icon in png format with the player's nickname or clan tag in the name in the folder \res_mods\mods\shared_resources\xvm\res\clanicons\<регион>\<тип_иконки>(where instead of<регион>you need to select a folder with the name of your regional cluster, and instead<тип_иконки>— a folder with the type of binding (by clan or nickname).

    If you need more detailed configuration, the XVM visual configuration editor will allow you to change the position of icons, scale and transparency.

    A modified capture bar in XVM allows you to display the number of invaders and the estimated remaining capture time.

    Modified base capture strip

    The capture bar in XVM has also undergone changes: thanks to the modification, it has become possible to display the number of invaders and the estimated time until the end of the capture, taking into account the current speed.

    The visual portion of the displayed information is customized using HTML markup, similar to other text fields in XVM. You can completely change the displayed information and fine-tune the style of its display in a way that is convenient for you.

    Minimap mod in XVM allows you to display the name of the vehicle, player nicknames, icons of missing tanks, customize the display of UGN, gun direction beam, viewing radii and other elements of the minimap.

    Minimap mod

    The minimap mod in XVM gained enormous popularity even before its appearance in the official release, because the wide possibilities for customizing the minimap allow you to configure it as conveniently as possible.

    Now the minimap is not limited in its size: users of screens with different resolutions can scale it according to their preferences without being limited by the standard restrictions of the game interface.

    Illumination range circles will allow you to more accurately select a position and quickly navigate in battle, taking into account not only the combat situation, but also the viewing characteristics of your vehicle. The ability to use tank names and shortened player nicknames next to vehicle icons has become useful for many players and simply irreplaceable for company commanders.

    Icons of the last location of the enemy at the moment of his disappearance will help you keep a more complete picture of the fighting in your head.

    And of course, in any text fields of the minimap you can use not only standard macros and text, but also embed images using the tag

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    • adapted for 1.6.0.0;
    • updated table of expected values;

    A simple damage counter for World of Tanks is a must-have for players who keep track of their stats. Originally, the damage counter was part of the . But since not all players want to install this complex mod, a simplified one was developed, which is presented here. And you can download it for free without registration from the official website using the link below.

    The damage counter, unlike XVM, does not affect FPS. Some damage log options have a negative number (for example -1125) - don’t worry, this is just a feature of calculating the average damage of the current tank on the server. It will be presented in 3 versions:

    The first option, when you press ALT, will show you a detailed hit log. There are also minimalist options:

    Minimalistic (shows damage for the last shot):

    How damage dealt and blocked is displayed

    Nowadays, to perform some LBZs, you need to know the amount of damage dealt and blocked. It displays on the screen, in the upper left corner, the amount of damage blocked and dealt:

    The mod is configured here: World_of_Tanks/res_mods/configs/DamageLog/.

    • Blocked.cfg - is responsible for displaying blocked damage;
    • Damaged.cfg - is responsible for displaying the damage caused;

    How to set damage counter without XVM

    Copy the scripts folder to:/World_of_Tanks/res_mods/1.6.0.0/.

    How to change the position of the counter if it is not visible after installation?

    1. Open the file World_of_Tanks/res_mods/1.6.0.0/scripts/client/gui/mods/MultiHitLog/ZMHL_MOJ.json.
    2. Find the line "WindowKeyList":[ and further ("xAlign": "Normal", "x": 220 are the X coordinates, a little further in the same line "yAlign": "Normal","y": 9, - Y coordinates. There can be several such lines with coordinates.
    3. Change them as you need and save the changes.
    4. Restart the game.
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